A Shockbyte Rust Server
209.192.255.20:28960 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 of its 40 slots at the moment. Looking at the last seven days, the average player count was 0.
How does A Shockbyte Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server holds rank #15,317 and is in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 19 days 1 hours.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is online at the moment. It reports an uptime that puts the last restart at about 24 minutes ago. In the last 2 full days, it was up for 48 of 48 hours, or 100% of the time. Its first appearance in When Is Wipe data was 22 October 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
The last 48 hours saw an average of 128 server fps and a low of 32. Buildings, deployables and other world objects pushed the entity count as high as 98,851. The peak memory usage was 3,898 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyte Rust Server run?
The Rust version for A Shockbyte Rust Server is network protocol 2635 and build 168909, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 209.192.255.20:28960.
Lists and tags
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
Best modded Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs168909 (Build): Build 168909; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
A Shockbyte Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 2033908658, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 209.192.255.20:28960 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs168909- Build Build 168909.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.