Creative / Build 2
209.198.153.85:28065 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Creative / Build 2?
At present Creative / Build 2 shows as offline; its last appearance was 11 days 14 hours ago.
How does Creative / Build 2 rank against other Rust servers?
Over the last seven days, Creative / Build 2 is #15,934 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Creative / Build 2?
Its rhythm is not yet clear from the wipes of Creative / Build 2 on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 16 hours.
Server details
Is Creative / Build 2 online, and how reliable is it?
Live status for Creative / Build 2: offline, last seen 11 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 2 October 2026.
Which version of Rust does Creative / Build 2 run?
The Rust version for Creative / Build 2 is network protocol 2634 and build 166586, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Creative / Build 2 located?
For Creative / Build 2, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 209.198.153.85:28065.
Tags, lists
Which When Is Wipe lists include Creative / Build 2? And filters?
The When Is Wipe lists Creative / Build 2 fits are: Rust build and creative servers, Community Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Creative / Build 2 mean?
The game's server browser reads the tags Creative / Build 2 publishes: gmvanilla (Game mode): This is a vanilla survival server; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Creative / Build 2 enforce? And settings?
Creative / Build 2's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. VAC is on.
How to join
How do I join Creative / Build 2?
Press F1 in Rust and enter client.connect 209.198.153.85:28065 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166586,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build Build 166586.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.