emulated.vip | 10000000x | Small Map | No EAC
209.222.10.5:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:40 UTC 24m ago | – | – | – | 2 |
| Sat 17 Oct, 23:46 UTC 19h ago | – | – | – | 2 |
| Sat 17 Oct, 23:24 UTC 19h ago | – | – | – | 0 |
| Sat 17 Oct, 22:55 UTC 20h ago | – | – | – | 2 |
| Sat 17 Oct, 12:33 UTC 1d ago | – | – | – | 0 |
Similar servers
Quick answers
Population
How busy is emulated.vip | 10000000x | Small Map | No EAC?
2 of 50 slots on emulated.vip | 10000000x | Small Map | No EAC are filled right now. For the last seven days the mean was 1 players; the highest count was 6. In the last 48 hours, 15:00 UTC drew the highest average: 4 players.
How does emulated.vip | 10000000x | Small Map | No EAC rank against other Rust servers?
Over the last seven days, emulated.vip | 10000000x | Small Map | No EAC is #6,433 for player hours, placing it in the top 29% of ranked servers globally.
Wipe schedule
What is the wipe schedule on emulated.vip | 10000000x | Small Map | No EAC?
Every few hours emulated.vip | 10000000x | Small Map | No EAC starts a new world, so it has no wipe schedule, and none of those resets is a wipe.
Server details
Is emulated.vip | 10000000x | Small Map | No EAC online, and how reliable is it?
Live status for emulated.vip | 10000000x | Small Map | No EAC: online. Based on reported uptime, the last restart was roughly 4 hours ago. When Is Wipe has tracked it since 17 October 2026.
Performance of emulated.vip | 10000000x | Small Map | No EAC: does it run smoothly?
The last 48 hours saw an average of 237 server fps and a low of 164. Buildings, deployables and other world objects pushed the entity count as high as 20,892. The peak memory usage was 1,707 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does emulated.vip | 10000000x | Small Map | No EAC run?
Rust network protocol 2634 and build 167781 on Linux is what emulated.vip | 10000000x | Small Map | No EAC runs. Steam updates your game, so the protocol matches when you join.
Where is emulated.vip | 10000000x | Small Map | No EAC located?
No region is published by emulated.vip | 10000000x | Small Map | No EAC. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 209.222.10.5:28015 is its address.
Lists and tags
Which When Is Wipe lists include emulated.vip | 10000000x | Small Map | No EAC? And filters?
These When Is Wipe lists include emulated.vip | 10000000x | Small Map | No EAC: Rust servers above 10x and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: More than 10x.
What do the server tags on emulated.vip | 10000000x | Small Map | No EAC mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags emulated.vip | 10000000x | Small Map | No EAC publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does emulated.vip | 10000000x | Small Map | No EAC enforce? And settings?
emulated.vip | 10000000x | Small Map | No EAC's name says it: 1e+07x gather. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is off.
Which map does emulated.vip | 10000000x | Small Map | No EAC run?
emulated.vip | 10000000x | Small Map | No EAC runs a procedural map of size 2,000 with seed 278677188, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join emulated.vip | 10000000x | Small Map | No EAC?
Press F1 in Rust and enter client.connect 209.222.10.5:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://emulated.vip.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.