private-homelab
211.230.217.86:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:29 UTC 5d ago | 0 | – | running | 0 |
| Thu 8 Oct, 23:40 UTC 5d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 06:44 UTC 6d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is private-homelab?
Currently private-homelab is offline, having last been seen 5 days 6 hours ago. Looking at the last seven days, the average player count was 0.
How does private-homelab rank against other Rust servers?
Over the last seven days, private-homelab is #15,909 for player hours, placing it in the top 72% of ranked servers globally.
Wipe times
What does wipe day look like on private-homelab?
Its recent wipes drew an average busiest crowd of 0 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on private-homelab?
There is no next wipe to predict for private-homelab because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 5 days 7 hours ago the current world was made.
Server details
Is private-homelab online, and how reliable is it?
Live status for private-homelab: offline, last seen 5 days 6 hours ago. In the last 7 full days, it was up for 20 of 168 hours, or 12% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does private-homelab run?
The Rust version for private-homelab is network protocol 2634 and build 167231, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is private-homelab located?
There is no region published for private-homelab. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 211.230.217.86:28015.
Tags, lists
Which When Is Wipe lists include private-homelab? And filters?
Best modded Rust servers are the When Is Wipe lists that private-homelab fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on private-homelab mean?
These are the tags private-homelab publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167231 (Build): Build 167231; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does private-homelab enforce? And settings?
No gather rate appears in private-homelab's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does private-homelab run?
The map on private-homelab is procedural, created by the game.
Join
How do I join private-homelab?
Open Rust, press F1, and type client.connect 211.230.217.86:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Slot count: 1.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167231- Build Build 167231.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.