test1
212.102.62.168:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is test1?
Currently test1 is offline, having last been seen 10 days ago.
How does test1 rank against other Rust servers?
For player hours in the last seven days, test1 holds rank #13,861 and is in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on test1?
Its rhythm is not yet clear from the wipes of test1 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 2 hours ago the current world was made.
Server
Is test1 online, and how reliable is it?
Right now test1 is offline, with the most recent sighting 10 days ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 4 October 2026.
Which version of Rust does test1 run?
Rust network protocol 2634 and build 166652 on Windows is what test1 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is test1 located?
For test1, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 212.102.62.168:28015 is its address.
Tags, lists
Which When Is Wipe lists include test1? And filters?
These When Is Wipe lists include test1: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on test1 mean?
The game's server browser reads the tags test1 publishes: gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): Capacity is 15 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does test1 enforce? And settings?
No gather rate appears in test1's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does test1 run?
test1 uses a procedural map from the game's generator.
Join
How do I join test1?
Open Rust, press F1, and type client.connect 212.102.62.168:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players Capacity is 15 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.