Fins test server
212.105.147.238:25640 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 22 October, 18:21 UTC, in 7d 16h. Every other Thursday at 18:21 UTC · medium confidence
- usual gap
- 14 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 7d 16hThu 22 Oct, 18:21 UTC
- 21d 17hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 19 Nov, 18:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:21 UTC 6d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:20 UTCFW 13d ago | 1 | halved by day 1 | 7 days | 1 |
| Thu 24 Sep, 18:19 UTC 20d ago | 0 | – | 7 days | 0 |
| Thu 17 Sep, 18:18 UTC 27d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Fins test server?
The current population of Fins test server is 0 out of 40 slots. Averaged over the past week: 0 players.
How does Fins test server rank against other Rust servers?
By player hours over the last seven days, Fins test server ranks #15,929 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on Fins test server?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on Fins test server?
The wipe rhythm of Fins test server is every other Thursday at 18:21 UTC. On Thursday 22 October at 18:21 UTC the next wipe falls due. The map has been running for 6 days 7 hours.
Server details
Is Fins test server online, and how reliable is it?
Live status for Fins test server: online. The uptime it reports indicates a restart about 22 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of Fins test server: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 38. Buildings, deployables and other world objects pushed the entity count as high as 103,590. Memory use reached 11,353 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Fins test server run?
On Fins test server, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Fins test server located?
There is no region published for Fins test server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 212.105.147.238:25640 is its address.
Lists and tags
Which When Is Wipe lists include Fins test server? And filters?
Best modded Rust servers are the When Is Wipe lists that Fins test server fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Fins test server mean?
These are the tags Fins test server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): The server holds 40 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Fins test server enforce? And settings?
No gather rate appears in Fins test server's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server name includes vanilla: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, on.
Which map does Fins test server run?
Fins test server runs a procedural map of size 4,250 with seed 2019522598, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Fins test server?
Press F1 in Rust and enter client.connect 212.105.147.238:25640 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://atomichost.xyz/ is its site.
Server tags
Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp40- Max players The server holds 40 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.