Local Rust Dev
212.142.65.126:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:24 UTC 9d ago | 1 | – | running | 0 |
| Sat 3 Oct, 17:01 UTC 10d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 19:26 UTC 11d ago | 1 | – | 0.9 days | 0 |
| Sun 27 Sep, 13:10 UTC 17d ago | 0 | – | 5.3 days | 0 |
| Fri 25 Sep, 20:09 UTC 18d ago | 1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Rust Dev?
Right now Local Rust Dev is offline; the last sighting was 9 days 19 hours ago.
How does Local Rust Dev rank against other Rust servers?
By player hours over the last seven days, Local Rust Dev ranks #15,781 worldwide and sits in the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on Local Rust Dev?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Local Rust Dev?
With no regular pattern, Local Rust Dev wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 9 days 20 hours is how long the present world has lasted.
Server details
Is Local Rust Dev online, and how reliable is it?
Live status for Local Rust Dev: offline, last seen 9 days 19 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 19 September 2026.
Which version of Rust does Local Rust Dev run?
The Rust version for Local Rust Dev is network protocol 2634 and build 166586, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Rust Dev located?
No region is published by Local Rust Dev. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 212.142.65.126:28015.
Lists and tags
Which When Is Wipe lists include Local Rust Dev? And filters?
The When Is Wipe lists Local Rust Dev fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Rust Dev mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon are the tags Local Rust Dev publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Local Rust Dev enforce? And settings?
No gather rate appears in Local Rust Dev's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does Local Rust Dev run?
Local Rust Dev uses a procedural map from the game's generator.
How to join
How do I join Local Rust Dev?
Open Rust, press F1, and type client.connect 212.142.65.126:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166586- Build This server runs build 166586.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.