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When Is Wipe

42,791 players on 11,477 servers

Online #2,920

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |

212.22.93.52:28014 checked 13m ago

biweekly wipes moddedoxidepve

Players

Now0/50
Peak, 48 hours5
7-day average1
7-day peak6
AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 02:46 UTC, in 1d 17h. Every other Friday at 02:46 UTC · low confidence

usual gap
14 days
between real wipes
wipe-day peak
13
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  • 1d 17hFri 16 Oct, 02:46 UTC
  • 15d 17hFri 30 Oct, 02:46 UTC
  • 22d 9hThu 5 Nov, 19:00 UTCFW
  • 29d 17hFri 13 Nov, 02:46 UTC
  • 43d 17hFri 27 Nov, 02:46 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:46 UTC 12d ago 12 – running 0
Fri 18 Sep, 03:14 UTC 26d ago 14 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average
143/2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average
63/2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average
55/200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average
27/100
27/250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average
9/200

Quick answers

from the figures on this page

Population

How busy is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

0 of 50 slots on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | are filled right now. For the last seven days the mean was 1 players; the highest count was 6. Over the past 48 hours, the peak period was 20:00 UTC with an average of 4 players.

How does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | rank against other Rust servers?

For player hours in the last seven days, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | holds rank #2,920 and is in the top 13% of all ranked servers.

Wipe schedule

What does wipe day look like on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

The busiest points of its recent wipes drew 13 players on average. On the latest wipe, 12 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 4.

What is the wipe schedule on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Wipes for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | run every other Friday at 02:46 UTC. On Friday 16 October at 02:46 UTC the next wipe falls due. The map has been running for 12 days 6 hours. Its tags give an every-two-weeks wipe schedule.

Server

Is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | online, and how reliable is it?

Live status for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: online. Based on reported uptime, the last restart was roughly 11 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.

Performance of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: does it run smoothly?

The last 48 hours saw an average of 64 server fps and a low of 41. The highest entity count was 143,106, including buildings, deployables and everything else. The peak memory usage was 4,571 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | run?

On [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Steam updates your game, so the protocol matches when you join.

Where is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | located?

For [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 212.22.93.52:28014 is its address.

Tags, lists

Which When Is Wipe lists include [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |? And filters?

These When Is Wipe lists include [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | mean?

These are the tags [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): This server wipes fortnightly; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; jp0 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | enforce? And settings?

No gather rate appears in [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |'s name. Under the default setting, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is off.

Which map does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | run?

The map on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is procedural, size 4,250, seed 771842122, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Open Rust, press F1, and type client.connect 212.22.93.52:28014 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is http://tlshop.gamestores.app/.

Server tags

what each one means

Published as mp50,ptrak,jp0,$r?,v2634,^b,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp50
Max players Slot count: 50.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly This server wipes fortnightly.

Gameplay

^p
PvE This is a PvE server, where the environment is the only enemy.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Other

jp0
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.