WIN TEST SERVER
212.220.216.79:11111 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:22 UTC 9d ago | 1 | – | running | 1 |
| Wed 30 Sep, 04:12 UTC 14d ago | 1 | held half | 5.1 days | 0 |
| Tue 29 Sep, 15:24 UTC 15d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is WIN TEST SERVER?
The current population of WIN TEST SERVER is 0 out of 3 slots. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 06:00 UTC with an average of 1 players.
How does WIN TEST SERVER rank against other Rust servers?
For player hours in the last seven days, WIN TEST SERVER holds rank #5,451 and is in the top 25% of all ranked servers.
Wipe times
What does wipe day look like on WIN TEST SERVER?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 1 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on WIN TEST SERVER?
With no regular pattern, WIN TEST SERVER wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 9 days 19 hours.
Server details
Is WIN TEST SERVER online, and how reliable is it?
WIN TEST SERVER is online at the moment. The uptime it reports indicates a restart about 15 hours ago. In the last 7 full days, it was up for 99 of 168 hours, or 59% of the time. When Is Wipe has tracked it since 14 September 2026.
Performance of WIN TEST SERVER: does it run smoothly?
Over the past 48 hours, it averaged 98 server fps, with a minimum of 52. The highest entity count was 131,064, including buildings, deployables and everything else. Memory use reached 4,101 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does WIN TEST SERVER run?
Rust network protocol 2634 and build 167781 on Windows is what WIN TEST SERVER runs. Joining needs the same protocol version; Steam handles that update for you.
Where is WIN TEST SERVER located?
For WIN TEST SERVER, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 212.220.216.79:11111 is its address.
Tags, lists
Which When Is Wipe lists include WIN TEST SERVER? And filters?
Best modded Rust servers are the When Is Wipe lists that WIN TEST SERVER fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on WIN TEST SERVER mean?
gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags WIN TEST SERVER publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does WIN TEST SERVER enforce? And settings?
No gather rate appears in WIN TEST SERVER's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does WIN TEST SERVER run?
A procedural map, size 4,300 with seed 17079025, is used by WIN TEST SERVER; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. ВАЙП БЫЛ 9д НАЗАД appears as the map name.
How to join
How do I join WIN TEST SERVER?
Open Rust, press F1, and type client.connect 212.220.216.79:11111 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp3- Max players Slot count: 3.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.