#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT
212.220.216.79:30000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 07:02 UTC, in 4d 15h. Every Monday at 07:02 UTC · high confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 50% else halves by day 3.5
Coming wipes
- 4d 15hMon 19 Oct, 07:02 UTC
- 11d 15hMon 26 Oct, 07:02 UTC
- 18d 15hMon 2 Nov, 07:02 UTC
- 22d 3hThu 5 Nov, 19:00 UTCFW
- 25d 15hMon 9 Nov, 07:02 UTC
- 32d 15hMon 16 Nov, 07:02 UTC
- 39d 15hMon 23 Nov, 07:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:02 UTC 2d ago | 11 | – | running | 0 |
| Mon 5 Oct, 07:10 UTC 9d ago | 3 | held half | 7 days | 0 |
| Mon 28 Sep, 07:01 UTC 16d ago | 7 | halved by day 3 | 7 days | 0 |
| Mon 21 Sep, 07:01 UTC 23d ago | 10 | halved by day 4 | 7 days | 0 |
| Mon 14 Sep, 07:05 UTC 30d ago | 5 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is holding 5 of its 50 slots at the moment. For the last seven days the mean was 1 players; the highest count was 11. In the last 48 hours, 18:00 UTC drew the highest average: 9 players.
How does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT rank against other Rust servers?
Over the last seven days, #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is #2,900 for player hours, placing it in the top 13% of ranked servers globally.
Wipe schedule
What does wipe day look like on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?
At their busiest, its recent wipes drew 7 players on average. The crowd reaches its peak 11 hours after the latest wipe. Half that peak or more was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 3.5 when it did not hold.
What is the wipe schedule on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT follows a wipe rhythm of every Monday at 07:02 UTC. Monday 19 October at 07:02 UTC is when its next wipe is due. The map has been running for 2 days 8 hours. A weekly wipe schedule is published in its tags.
Server details
Is #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT online, and how reliable is it?
#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is online at the moment. The uptime it reports indicates a restart about 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT: does it run smoothly?
In the last 48 hours, average server fps was 57, and it never dropped below 15. At its peak it held 130,126 entities, which covers buildings, deployables and all other objects in the world. It went as high as 4,487 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT run?
The Rust version for #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT located?
For #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.220.216.79:30000.
Tags, lists
Which When Is Wipe lists include #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT? And filters?
2x gather Rust servers and Best modded Rust servers are the When Is Wipe lists that #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT fits. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
What do the server tags on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT mean?
These are the tags #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): Weekly wipes; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT enforce? And settings?
Gather rate on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is 2x, as its name states. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Vanilla is in the name: this server runs the game unchanged, with no modified rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT run?
A procedural map, size 4,500 with seed 25996410, is used by #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. ВАЙП БЫЛ 2д НАЗАД appears as the map name.
Join
How do I join #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?
Press F1 in Rust and enter client.connect 212.220.216.79:30000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://win-rust.gamestores.app.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly Weekly wipes.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.