4Netplayers-5400HalleinGoesRust
213.202.203.53:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:29 UTC 7d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 4Netplayers-5400HalleinGoesRust?
0 of 10 slots on 4Netplayers-5400HalleinGoesRust are filled right now. A seven-day average of 1 players, with a peak of 4. Over the past 48 hours, the peak period was 16:00 UTC with an average of 4 players.
How does 4Netplayers-5400HalleinGoesRust rank against other Rust servers?
Over the last seven days, 4Netplayers-5400HalleinGoesRust is #4,265 for player hours, placing it in the top 19% of ranked servers globally.
Wipe schedule
What does wipe day look like on 4Netplayers-5400HalleinGoesRust?
Its recent wipes drew an average busiest crowd of 3 players. 25 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on 4Netplayers-5400HalleinGoesRust?
Too few wipes are on record for 4Netplayers-5400HalleinGoesRust to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 7 days 16 hours ago the current world was made.
Server details
Is 4Netplayers-5400HalleinGoesRust online, and how reliable is it?
4Netplayers-5400HalleinGoesRust is online at the moment. It reports an uptime that puts the last restart at about 2 hours ago. 85 of 168 hours were online in the last 7 full days, 51% uptime. When Is Wipe has tracked it since 6 October 2026.
Performance of 4Netplayers-5400HalleinGoesRust: does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 27. The highest entity count was 250,253, including buildings, deployables and everything else. Memory use reached 4,865 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does 4Netplayers-5400HalleinGoesRust run?
On 4Netplayers-5400HalleinGoesRust, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is 4Netplayers-5400HalleinGoesRust located?
No region is published by 4Netplayers-5400HalleinGoesRust. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 213.202.203.53:28015 is its address.
Tags, lists
Which When Is Wipe lists include 4Netplayers-5400HalleinGoesRust? And filters?
Best modded Rust servers are the When Is Wipe lists that 4Netplayers-5400HalleinGoesRust fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers-5400HalleinGoesRust mean?
These are the tags 4Netplayers-5400HalleinGoesRust publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does 4Netplayers-5400HalleinGoesRust enforce? And settings?
No gather rate appears in 4Netplayers-5400HalleinGoesRust's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does 4Netplayers-5400HalleinGoesRust run?
4Netplayers-5400HalleinGoesRust runs a procedural map of size 4,500 with seed 1234567890, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join 4Netplayers-5400HalleinGoesRust?
Press F1 in Rust and enter client.connect 213.202.203.53:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.