Black Muerta 4Netplayers
213.202.205.35:21600 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Black Muerta 4Netplayers?
Black Muerta 4Netplayers is holding 0 of its 10 slots at the moment. The past seven days show 0 players on average and 2 at peak. In the last 48 hours, 19:00 UTC drew the highest average: 2 players.
How does Black Muerta 4Netplayers rank against other Rust servers?
By player hours over the last seven days, Black Muerta 4Netplayers ranks #7,566 worldwide and sits in the top 34% of all ranked servers.
Wipe schedule
What is the wipe schedule on Black Muerta 4Netplayers?
The rhythm of Black Muerta 4Netplayers cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 31 hours.
Server details
Is Black Muerta 4Netplayers online, and how reliable is it?
Live status for Black Muerta 4Netplayers: online. It reports an uptime that puts the last restart at about 6 hours ago. 24 of 24 hours were online in the last 1 full day, 100% uptime. Its first appearance in When Is Wipe data was 24 October 2026.
Performance of Black Muerta 4Netplayers: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 30. At its peak it held 91,712 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,567 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Black Muerta 4Netplayers run?
On Black Muerta 4Netplayers, the Rust version is network protocol 2635 and build 168909 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Black Muerta 4Netplayers located?
No region is published by Black Muerta 4Netplayers. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 213.202.205.35:21600 is its address.
Lists and tags
Which When Is Wipe lists include Black Muerta 4Netplayers? And filters?
The When Is Wipe lists Black Muerta 4Netplayers fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Black Muerta 4Netplayers mean?
The game's server browser reads the tags Black Muerta 4Netplayers publishes: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2635 (Protocol): Your game version has to be on protocol 2635 to connect; cs168909 (Build): This server runs build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Black Muerta 4Netplayers enforce? And settings?
Black Muerta 4Netplayers's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Black Muerta 4Netplayers run?
Black Muerta 4Netplayers runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Black Muerta 4Netplayers?
Press F1 in Rust and enter client.connect 213.202.205.35:21600 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2635- Protocol Your game version has to be on protocol 2635 to connect.
cs168909- Build This server runs build 168909.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.