TJs 4Netplayers Rust Server
213.202.205.4:20700 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TJs 4Netplayers Rust Server?
At present TJs 4Netplayers Rust Server shows as offline; its last appearance was 9 days 16 hours ago.
How does TJs 4Netplayers Rust Server rank against other Rust servers?
By player hours over the last seven days, TJs 4Netplayers Rust Server ranks #15,960 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on TJs 4Netplayers Rust Server?
Too few wipes are on record for TJs 4Netplayers Rust Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 19 hours is how long the present world has lasted.
Server details
Is TJs 4Netplayers Rust Server online, and how reliable is it?
The server TJs 4Netplayers Rust Server is offline as of the latest check; last seen 9 days 16 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 3 October 2026.
Which version of Rust does TJs 4Netplayers Rust Server run?
On TJs 4Netplayers Rust Server, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TJs 4Netplayers Rust Server located?
No region is published by TJs 4Netplayers Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 213.202.205.4:20700.
Lists and tags
Which When Is Wipe lists include TJs 4Netplayers Rust Server? And filters?
The When Is Wipe lists TJs 4Netplayers Rust Server fits are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TJs 4Netplayers Rust Server mean?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): No player combat here; the world provides the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags TJs 4Netplayers Rust Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does TJs 4Netplayers Rust Server enforce? And settings?
TJs 4Netplayers Rust Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does TJs 4Netplayers Rust Server run?
A procedural map, size 4,000 with seed 1234567890, is used by TJs 4Netplayers Rust Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join TJs 4Netplayers Rust Server?
Press F1 in Rust and enter client.connect 213.202.205.4:20700 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.