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When Is Wipe

52,487 players on 11,532 servers

Offline #13,043

Rust Testserver [DEV MODE]

213.244.62.17:28015 checked 30d ago

moddedoxide

Players

Now1/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
128/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
145/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
91/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
37/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
11/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
36/700

Quick answers

from the figures on this page

Player counts

How busy is Rust Testserver [DEV MODE]?

Currently Rust Testserver [DEV MODE] is offline, having last been seen 30 days 16 hours ago.

How does Rust Testserver [DEV MODE] rank against other Rust servers?

By player hours over the last seven days, Rust Testserver [DEV MODE] ranks #13,043 worldwide and sits in the top – of all ranked servers.

Wipe times

What is the wipe schedule on Rust Testserver [DEV MODE]?

Too few wipes are on record for Rust Testserver [DEV MODE] to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 31 days 5 hours.

Server details

Is Rust Testserver [DEV MODE] online, and how reliable is it?

The server Rust Testserver [DEV MODE] is offline as of the latest check; last seen 30 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 13 September 2026.

Which version of Rust does Rust Testserver [DEV MODE] run?

The Rust version for Rust Testserver [DEV MODE] is network protocol 2633 and build 163794, on Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is Rust Testserver [DEV MODE] located?

No region is published by Rust Testserver [DEV MODE]. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 213.244.62.17:28015 is its address.

Tags, lists

Which When Is Wipe lists include Rust Testserver [DEV MODE]? And filters?

Best modded Rust servers are the When Is Wipe lists that Rust Testserver [DEV MODE] fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Testserver [DEV MODE] mean?

The game's server browser reads the tags Rust Testserver [DEV MODE] publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does Rust Testserver [DEV MODE] enforce? And settings?

The name of Rust Testserver [DEV MODE] does not state a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.

Which map does Rust Testserver [DEV MODE] run?

Rust Testserver [DEV MODE] uses a procedural map from the game's generator.

How to join

How do I join Rust Testserver [DEV MODE]?

Press F1 in Rust and enter client.connect 213.244.62.17:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2633
Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.