RustEZ Dev
216.39.240.123:29013 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:24 UTC 12d ago | 0 | – | running | 0 |
| Thu 1 Oct, 13:58 UTC 14d ago | 0 | – | 1.7 days | 0 |
| Mon 21 Sep, 21:00 UTC 23d ago | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustEZ Dev?
The current population of RustEZ Dev is 0 out of 100 slots. The past week gives an average of 0 players.
How does RustEZ Dev rank against other Rust servers?
For player hours in the last seven days, RustEZ Dev holds rank #15,831 and is in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on RustEZ Dev?
The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
What is the wipe schedule on RustEZ Dev?
No next wipe can be predicted for RustEZ Dev, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 12 hours ago the current world was made.
Server details
Is RustEZ Dev online, and how reliable is it?
Live status for RustEZ Dev: online. The uptime it reports indicates a restart about 2 days 22 hours ago. In the last 7 full days, it was up for 54 of 168 hours, or 32% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of RustEZ Dev: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 30. The highest entity count was 49,551, including buildings, deployables and everything else. Memory use reached 2,815 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustEZ Dev run?
Rust network protocol 2635 and build 167679 on Linux is what RustEZ Dev runs. Steam updates your game, so the protocol matches when you join.
Where is RustEZ Dev located?
No region is published by RustEZ Dev. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.39.240.123:29013.
Lists and tags
Which When Is Wipe lists include RustEZ Dev? And filters?
These When Is Wipe lists include RustEZ Dev: Best modded Rust servers, Rust build and creative servers, Rust creative servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustEZ Dev mean?
These are the tags RustEZ Dev publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): Protocol 2635: to join, your game must match this version; cs167679 (Build): This server runs build 167679; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^c (Creative): Build without gathering in this creative sandbox; ^k (Build server): Builds server: design and practise your bases; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RustEZ Dev enforce? And settings?
The name of RustEZ Dev does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is build & creative, no gathering: sandbox building only. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does RustEZ Dev run?
RustEZ Dev runs a procedural map of size 3,000 with seed 27353363, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RustEZ Dev?
Press F1 in Rust and enter client.connect 216.39.240.123:29013 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://rustez.com.
Server tags
Published as mp100,ptrak,$r?,v2635,^z,^y,^c,^k,^p,gmvanilla,cs167679,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp100- Max players The server holds 100 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol Protocol 2635: to join, your game must match this version.
cs167679- Build This server runs build 167679.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Gameplay
^c- Creative Build without gathering in this creative sandbox.
^k- Build server Builds server: design and practise your bases.
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.