RustCommerce-POC-Inbound
217.119.77.167:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 15.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 12:28 UTC 17d ago | 0 | – | running | 0 |
| Fri 11 Sep, 09:03 UTC 32d ago | – | – | 15.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustCommerce-POC-Inbound?
At present RustCommerce-POC-Inbound shows as offline; its last appearance was 17 days 6 hours ago.
How does RustCommerce-POC-Inbound rank against other Rust servers?
By player hours over the last seven days, RustCommerce-POC-Inbound ranks #16,841 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on RustCommerce-POC-Inbound?
Its recent wipes drew an average busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on RustCommerce-POC-Inbound?
Its rhythm is not yet clear from the wipes of RustCommerce-POC-Inbound on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 17 days 13 hours.
Server details
Is RustCommerce-POC-Inbound online, and how reliable is it?
Right now RustCommerce-POC-Inbound is offline, with the most recent sighting 17 days 6 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 18 September 2026.
Which version of Rust does RustCommerce-POC-Inbound run?
Rust network protocol 2633 and build 163207 on Linux is what RustCommerce-POC-Inbound runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RustCommerce-POC-Inbound located?
No region is published by RustCommerce-POC-Inbound. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 217.119.77.167:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustCommerce-POC-Inbound? And filters?
Best modded Rust servers are the When Is Wipe lists that RustCommerce-POC-Inbound fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustCommerce-POC-Inbound mean?
The game's server browser reads the tags RustCommerce-POC-Inbound publishes: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RustCommerce-POC-Inbound enforce? And settings?
RustCommerce-POC-Inbound's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does RustCommerce-POC-Inbound run?
RustCommerce-POC-Inbound uses a procedural map from the game's generator.
How to join
How do I join RustCommerce-POC-Inbound?
Press F1 in Rust and enter client.connect 217.119.77.167:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Capacity is 1 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163207- Build The game build is 163207.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.