TroubleChute
217.142.31.115:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TroubleChute?
At present TroubleChute shows as offline; its last appearance was 29 days 21 hours ago.
How does TroubleChute rank against other Rust servers?
Over the last seven days, TroubleChute is #15,025 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on TroubleChute?
The rhythm of TroubleChute cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 29 days 23 hours ago the current world was made.
Server details
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is offline, with the most recent sighting 29 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 14 September 2026.
Which version of Rust does TroubleChute run?
On TroubleChute, the Rust version is network protocol 2633 and build 163794 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TroubleChute located?
No region is published by TroubleChute. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 217.142.31.115:28015.
Lists and tags
Which When Is Wipe lists include TroubleChute? And filters?
The When Is Wipe lists TroubleChute fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does TroubleChute enforce? And settings?
No gather rate appears in TroubleChute's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does TroubleChute run?
A procedural map, made by the game, is used by TroubleChute.
How to join
How do I join TroubleChute?
Open Rust, press F1, and type client.connect 217.142.31.115:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build Build 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.