Neon Ashes Pure PVE Vanilla
217.155.41.66:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence
- wipe-day peak
- 9 players, last three wipes
Coming wipes
- 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTCFW 13d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Neon Ashes Pure PVE Vanilla?
The current population of Neon Ashes Pure PVE Vanilla is 2 out of 100 slots. For the last seven days the mean was 2 players; the highest count was 9. Over the past 48 hours, the peak period was 21:00 UTC with an average of 4 players.
How does Neon Ashes Pure PVE Vanilla rank against other Rust servers?
By player hours over the last seven days, Neon Ashes Pure PVE Vanilla ranks #2,398 worldwide and sits in the top 11% of all ranked servers.
Wipe times
What does wipe day look like on Neon Ashes Pure PVE Vanilla?
At their busiest, its recent wipes drew 9 players on average. The crowd reaches its peak 25 hours after the latest wipe.
What is the wipe schedule on Neon Ashes Pure PVE Vanilla?
The only wipe Neon Ashes Pure PVE Vanilla runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 13 days 6 hours is how long the present world has lasted. Its tags show a monthly wipe schedule.
Server details
Is Neon Ashes Pure PVE Vanilla online, and how reliable is it?
Live status for Neon Ashes Pure PVE Vanilla: online. The uptime it reports indicates a restart about 3 minutes ago. 144 of 168 hours were online in the last 7 full days, 86% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Neon Ashes Pure PVE Vanilla: does it run smoothly?
The last 48 hours saw an average of 101 server fps and a low of 61. Buildings, deployables and other world objects pushed the entity count as high as 112,918. Memory use reached 3,201 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Neon Ashes Pure PVE Vanilla run?
On Neon Ashes Pure PVE Vanilla, the Rust version is network protocol 2634 and build 166494 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Neon Ashes Pure PVE Vanilla located?
No region is published by Neon Ashes Pure PVE Vanilla. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 217.155.41.66:28015 is its address.
Lists and tags
Which When Is Wipe lists include Neon Ashes Pure PVE Vanilla? And filters?
The When Is Wipe lists Neon Ashes Pure PVE Vanilla fits are: Community Rust servers, Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Neon Ashes Pure PVE Vanilla mean?
These are the tags Neon Ashes Pure PVE Vanilla publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Neon Ashes Pure PVE Vanilla enforce? And settings?
Neon Ashes Pure PVE Vanilla's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. Listed under Community, it is a community server. Plugins: Oxide. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map does Neon Ashes Pure PVE Vanilla run?
Neon Ashes Pure PVE Vanilla runs a procedural map of size 4,250 with seed 1289664701, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Neon Ashes Pure PVE Vanilla?
Press F1 in Rust and enter client.connect 217.155.41.66:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs166494,ts8,^o
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166494- Build The game build is 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.