Revenants.gg Rust CoD Zombies
EU 217.182.197.185:28014 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 19 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTCFW 12d ago | 49 | – | running | 0 |
| Mon 28 Sep, 09:30 UTC 15d ago | 2 | held half | 3.4 days | 1 |
| Sun 27 Sep, 12:31 UTC 16d ago | 6 | – | 0.9 days | 1 |
| Sat 26 Sep, 13:20 UTC 17d ago | 6 | – | 1 days | 1 |
| Fri 25 Sep, 10:43 UTC 18d ago | 3 | – | 1.1 days | 0 |
| Thu 24 Sep, 18:52 UTC 19d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 10:41 UTC 24d ago | 2 | halved by day 1 | 5.3 days | 1 |
| Fri 18 Sep, 20:55 UTC 25d ago | 2 | – | 0.6 days | 1 |
| Fri 18 Sep, 10:46 UTC 25d ago | 2 | – | 0.4 days | 1 |
| Thu 17 Sep, 19:14 UTC 26d ago | 2 | – | 0.6 days | 1 |
| Thu 17 Sep, 09:26 UTC 26d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 17:16 UTC 27d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Revenants.gg Rust CoD Zombies?
Revenants.gg Rust CoD Zombies is holding 0 of its 100 slots at the moment. The past seven days show 0 players on average and 3 at peak. In the last 48 hours, 21:00 UTC drew the highest average: 0 players.
How does Revenants.gg Rust CoD Zombies rank against other Rust servers?
By player hours over the last seven days, Revenants.gg Rust CoD Zombies ranks #10,600 worldwide and #2,220 in Europe, sitting in the top 47% of all ranked servers.
Wipe schedule
What does wipe day look like on Revenants.gg Rust CoD Zombies?
At their busiest, its recent wipes drew 19 players on average. The crowd reaches its peak 17 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Revenants.gg Rust CoD Zombies?
There is no next wipe to predict for Revenants.gg Rust CoD Zombies because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 13 hours is how long the present world has lasted.
Server
Is Revenants.gg Rust CoD Zombies online, and how reliable is it?
Live status for Revenants.gg Rust CoD Zombies: online. The uptime it reports indicates a restart about 8 days 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 16 September 2026.
Performance of Revenants.gg Rust CoD Zombies: does it run smoothly?
The last 48 hours saw an average of 98 server fps and a low of 91. The highest entity count was 749, including buildings, deployables and everything else. It went as high as 2,643 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Revenants.gg Rust CoD Zombies run?
On Revenants.gg Rust CoD Zombies, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Revenants.gg Rust CoD Zombies located?
In Europe, Revenants.gg Rust CoD Zombies lists itself with its EU tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 217.182.197.185:28014 is its address.
Lists and tags
Who runs Revenants.gg Rust CoD Zombies?
No other server we track uses the revenants.gg hostname that Revenants.gg Rust CoD Zombies publishes.
Which When Is Wipe lists include Revenants.gg Rust CoD Zombies? And filters?
EU Rust servers, Best modded Rust servers, Top Rust aim training servers, Best Rust PvE servers and Rust servers named for zombies are the When Is Wipe lists that Revenants.gg Rust CoD Zombies fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Revenants.gg Rust CoD Zombies mean?
The game's server browser reads the tags Revenants.gg Rust CoD Zombies publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^e (Minigames): The server hosts minigames: Bedwars, arenas, parkour and more; ^d (Combat training): Aim and PvP drills, with weapons and gear handed over; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Revenants.gg Rust CoD Zombies enforce? And settings?
The name of Revenants.gg Rust CoD Zombies does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is minigames & battle royale, battle royale, parkour, arenas, Bedwars. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Revenants.gg Rust CoD Zombies run?
A procedural map, size 3,500 with seed 28219, is used by Revenants.gg Rust CoD Zombies; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Revenants.gg COD ZOMBIES.
How to join
How do I join Revenants.gg Rust CoD Zombies?
Press F1 in Rust and enter client.connect 217.182.197.185:28014 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://revenants.gg.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^e,^d,EU,^p,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Gameplay
^e- Minigames The server hosts minigames: Bedwars, arenas, parkour and more.
^d- Combat training Aim and PvP drills, with weapons and gear handed over.
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.