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When Is Wipe

46,109 players on 11,500 servers

Offline #16,699

MiniCore Dev

217.217.244.22:28015 checked 13d ago

moddedcarbon

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
100/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
100/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
92/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
32/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
9/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
32/700

Quick answers

from the figures on this page

Population

How busy is MiniCore Dev?

At present MiniCore Dev shows as offline; its last appearance was 13 days 11 hours ago.

How does MiniCore Dev rank against other Rust servers?

Over the last seven days, MiniCore Dev is #16,699 for player hours, placing it in the top 70% of ranked servers globally.

Wipe times

What is the wipe schedule on MiniCore Dev?

The rhythm of MiniCore Dev cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 14 days 17 hours ago the current world was made.

Server details

Is MiniCore Dev online, and how reliable is it?

The server MiniCore Dev is offline as of the latest check; last seen 13 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 30 September 2026.

Which version of Rust does MiniCore Dev run?

Rust network protocol 2633 and build 165217 on Windows is what MiniCore Dev runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is MiniCore Dev located?

For MiniCore Dev, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 217.217.244.22:28015.

Tags, lists

Which When Is Wipe lists include MiniCore Dev? And filters?

Best modded Rust servers are the When Is Wipe lists that MiniCore Dev fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on MiniCore Dev mean?

These are the tags MiniCore Dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does MiniCore Dev enforce? And settings?

No gather rate appears in MiniCore Dev's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map does MiniCore Dev run?

The map on MiniCore Dev is procedural, created by the game.

Join

How do I join MiniCore Dev?

Open Rust, press F1, and type client.connect 217.217.244.22:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Capacity is 10 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2633
Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Listed under Modded, with plugins or changed settings.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.