MiniCore Dev
217.217.244.32:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is MiniCore Dev?
Right now MiniCore Dev is offline; the last sighting was 12 days 16 hours ago.
How does MiniCore Dev rank against other Rust servers?
By player hours over the last seven days, MiniCore Dev ranks #14,631 worldwide and sits in the top 63% of all ranked servers.
Wipe schedule
What is the wipe schedule on MiniCore Dev?
Too few wipes are on record for MiniCore Dev to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 18 hours is how long the present world has lasted.
Server
Is MiniCore Dev online, and how reliable is it?
Right now MiniCore Dev is offline, with the most recent sighting 12 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 1 October 2026.
Which version of Rust does MiniCore Dev run?
The Rust version for MiniCore Dev is network protocol 2634 and build 166494, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is MiniCore Dev located?
No region is published by MiniCore Dev. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 217.217.244.32:28015 is its address.
Lists and tags
Which When Is Wipe lists include MiniCore Dev? And filters?
The When Is Wipe lists MiniCore Dev fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MiniCore Dev mean?
These are the tags MiniCore Dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does MiniCore Dev enforce? And settings?
MiniCore Dev's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.
Which map does MiniCore Dev run?
The map on MiniCore Dev is procedural, created by the game.
Join
How do I join MiniCore Dev?
Open Rust, press F1, and type client.connect 217.217.244.32:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build This server runs build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.