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When Is Wipe

48,805 players on 11,516 servers

Offline #13,264

Rip_Was Test Server

217.235.33.249:28015 checked 26d ago

moddedoxide

Players

Now1/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
111/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
120/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
92/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
32/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
10/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
28/700

Quick answers

from the figures on this page

Population

How busy is Rip_Was Test Server?

Right now Rip_Was Test Server is offline; the last sighting was 26 days 15 hours ago.

How does Rip_Was Test Server rank against other Rust servers?

For player hours in the last seven days, Rip_Was Test Server holds rank #13,264 and is in the top – of all ranked servers.

Wipe times

What is the wipe schedule on Rip_Was Test Server?

Too few wipes are on record for Rip_Was Test Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 35 days 19 hours ago the current world was made.

Server details

Is Rip_Was Test Server online, and how reliable is it?

Live status for Rip_Was Test Server: offline, last seen 26 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 13 September 2026.

Which version of Rust does Rip_Was Test Server run?

The Rust version for Rip_Was Test Server is network protocol 2633 and build 163207, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Rip_Was Test Server located?

For Rip_Was Test Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 217.235.33.249:28015.

Lists and tags

Which When Is Wipe lists include Rip_Was Test Server? And filters?

The When Is Wipe lists Rip_Was Test Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rip_Was Test Server mean?

gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163207 (Build): This server runs build 163207; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags Rip_Was Test Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does Rip_Was Test Server enforce? And settings?

No gather rate appears in Rip_Was Test Server's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.

Which map does Rip_Was Test Server run?

Rip_Was Test Server uses a procedural map from the game's generator.

Join

How do I join Rip_Was Test Server?

Press F1 in Rust and enter client.connect 217.235.33.249:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2633
Protocol Your game version has to be on protocol 2633 to connect.
cs163207
Build This server runs build 163207.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code A region code is not set for this server.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.