Rip_Was Test Server
217.235.33.249:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rip_Was Test Server?
Right now Rip_Was Test Server is offline; the last sighting was 26 days 15 hours ago.
How does Rip_Was Test Server rank against other Rust servers?
For player hours in the last seven days, Rip_Was Test Server holds rank #13,264 and is in the top – of all ranked servers.
Wipe times
What is the wipe schedule on Rip_Was Test Server?
Too few wipes are on record for Rip_Was Test Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 35 days 19 hours ago the current world was made.
Server details
Is Rip_Was Test Server online, and how reliable is it?
Live status for Rip_Was Test Server: offline, last seen 26 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does Rip_Was Test Server run?
The Rust version for Rip_Was Test Server is network protocol 2633 and build 163207, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rip_Was Test Server located?
For Rip_Was Test Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 217.235.33.249:28015.
Lists and tags
Which When Is Wipe lists include Rip_Was Test Server? And filters?
The When Is Wipe lists Rip_Was Test Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rip_Was Test Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163207 (Build): This server runs build 163207; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags Rip_Was Test Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Rip_Was Test Server enforce? And settings?
No gather rate appears in Rip_Was Test Server's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does Rip_Was Test Server run?
Rip_Was Test Server uses a procedural map from the game's generator.
Join
How do I join Rip_Was Test Server?
Press F1 in Rust and enter client.connect 217.235.33.249:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163207- Build This server runs build 163207.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.