Snow_Main
217.60.245.30:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 17 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:02 UTC 2d ago | 17 | – | running | 0 |
| Fri 16 Oct, 21:28 UTC 3d ago | 17 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Snow_Main?
Snow_Main is holding 0 of its 150 slots at the moment. A seven-day average of 3 players, with a peak of 17. Over the past 48 hours, the peak period was 13:00 UTC with an average of 14 players.
How does Snow_Main rank against other Rust servers?
By player hours over the last seven days, Snow_Main ranks #2,639 worldwide and sits in the top 12% of all ranked servers.
Wipe schedule
What does wipe day look like on Snow_Main?
The busiest points of its recent wipes drew 17 players on average. On the latest wipe, 19 hours passed before the crowd peaked.
What is the wipe schedule on Snow_Main?
The rhythm of Snow_Main cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days 10 hours ago the current world was made.
Server details
Is Snow_Main online, and how reliable is it?
Snow_Main is online at the moment. The uptime it reports indicates a restart about 21 hours ago. In the last 3 full days, it was up for 72 of 72 hours, or 100% of the time. Its first appearance in When Is Wipe data was 16 October 2026.
Performance of Snow_Main: does it run smoothly?
Over the past 48 hours, it averaged 29 server fps, with a minimum of 27. Buildings, deployables and other world objects pushed the entity count as high as 40,031. It went as high as 1,916 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Snow_Main run?
On Snow_Main, the Rust version is network protocol 2617 and build 140534 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Snow_Main located?
For Snow_Main, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.60.245.30:28015.
Lists and tags
Which When Is Wipe lists include Snow_Main? And filters?
These When Is Wipe lists include Snow_Main: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Snow_Main mean?
gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): Capacity is 150 slots; ts1000 (Group limit): 1000 is the maximum team size; v2617 (Protocol): Your game version has to be on protocol 2617 to connect; cs140534 (Build): This server runs build 140534; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Snow_Main publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Snow_Main enforce? And settings?
Snow_Main's name makes no mention of a gather rate. Up to 1000 players can be in a group. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is off.
Which map does Snow_Main run?
A procedural map, size 2,750 with seed 1, is used by Snow_Main; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Snow_Main?
Press F1 in Rust and enter client.connect 217.60.245.30:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://free-rust.pro.
Server tags
Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp150- Max players Capacity is 150 slots.
ts1000- Group limit 1000 is the maximum team size.
v2617- Protocol Your game version has to be on protocol 2617 to connect.
cs140534- Build This server runs build 140534.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.