Rust Test
217.77.1.118:25565 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:20 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust Test?
0 of 100 slots on Rust Test are filled right now. The past week gives an average of 0 players.
How does Rust Test rank against other Rust servers?
Over the last seven days, Rust Test is #15,903 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on Rust Test?
Its recent wipes drew an average busiest crowd of 0 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Rust Test?
The rhythm of Rust Test cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 8 hours ago the current world was made.
Server
Is Rust Test online, and how reliable is it?
Right now Rust Test is up and online. Based on reported uptime, the last restart was roughly 7 hours ago. In the last 7 full days, it was up for 145 of 168 hours, or 86% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Rust Test: does it run smoothly?
Over the past 48 hours, it averaged 51 server fps, with a minimum of 24. Buildings, deployables and other world objects pushed the entity count as high as 49,138. Memory use reached 1,665 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Rust Test run?
The Rust version for Rust Test is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Rust Test located?
For Rust Test, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 217.77.1.118:25565 is its address.
Tags, lists
Which When Is Wipe lists include Rust Test? And filters?
Best modded Rust servers are the When Is Wipe lists that Rust Test fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Test mean?
The game's server browser reads the tags Rust Test publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Rust Test enforce? And settings?
No gather rate appears in Rust Test's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, off.
Which map does Rust Test run?
A procedural map, size 3,000 with seed 1321362921, is used by Rust Test; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Rust Test?
Press F1 in Rust and enter client.connect 217.77.1.118:25565 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Slot count: 100.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.