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When Is Wipe

57,547 players on 11,656 servers

Offline #14,558

Junichi & Saki PVE

218.40.83.125:28015 checked 16d ago

moddedcarbonpve

Players

Now1/4
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.5 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:35 UTC 21d ago 1 – running 1
Sat 19 Sep, 17:26 UTC 24d ago 2 held half 2.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average
209/2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 206 on average
214/2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average
40/200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average
26/100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average
81/200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average
18/100

Quick answers

from the figures on this page

Player counts

How busy is Junichi & Saki PVE?

Right now Junichi & Saki PVE is offline; the last sighting was 16 days 9 hours ago.

How does Junichi & Saki PVE rank against other Rust servers?

Over the last seven days, Junichi & Saki PVE is #14,558 for player hours, placing it in the top 61% of ranked servers globally.

Wipe times

What does wipe day look like on Junichi & Saki PVE?

Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Junichi & Saki PVE?

The rhythm of Junichi & Saki PVE cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 21 days 17 hours.

Server details

Is Junichi & Saki PVE online, and how reliable is it?

Right now Junichi & Saki PVE is offline, with the most recent sighting 16 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 18 September 2026.

Which version of Rust does Junichi & Saki PVE run?

Rust network protocol 2633 and build 164530 on Windows is what Junichi & Saki PVE runs. Steam updates your game, so the protocol matches when you join.

Where is Junichi & Saki PVE located?

No region is published by Junichi & Saki PVE. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 218.40.83.125:28015 is its address.

Lists and tags

Which When Is Wipe lists include Junichi & Saki PVE? And filters?

Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that Junichi & Saki PVE fits. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Junichi & Saki PVE mean?

These are the tags Junichi & Saki PVE publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Junichi & Saki PVE enforce? And settings?

No gather rate appears in Junichi & Saki PVE's name. Under the default setting, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. VAC is on.

Which map does Junichi & Saki PVE run?

Junichi & Saki PVE uses a procedural map from the game's generator.

How to join

How do I join Junichi & Saki PVE?

Open Rust, press F1, and type client.connect 218.40.83.125:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp4
Max players Slot count: 4.
ts8
Group limit The team limit is 8, the game's default.
v2633
Protocol Protocol 2633: to join, your game must match this version.
cs164530
Build The game build is 164530.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Gameplay

^p
PvE No player combat here; the world provides the danger.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.