Junichi & Saki PVE
218.40.83.125:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 04:35 UTC 21d ago | 1 | – | running | 1 |
| Sat 19 Sep, 17:26 UTC 24d ago | 2 | held half | 2.5 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Junichi & Saki PVE?
Right now Junichi & Saki PVE is offline; the last sighting was 16 days 9 hours ago.
How does Junichi & Saki PVE rank against other Rust servers?
Over the last seven days, Junichi & Saki PVE is #14,558 for player hours, placing it in the top 61% of ranked servers globally.
Wipe times
What does wipe day look like on Junichi & Saki PVE?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Junichi & Saki PVE?
The rhythm of Junichi & Saki PVE cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 21 days 17 hours.
Server details
Is Junichi & Saki PVE online, and how reliable is it?
Right now Junichi & Saki PVE is offline, with the most recent sighting 16 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 18 September 2026.
Which version of Rust does Junichi & Saki PVE run?
Rust network protocol 2633 and build 164530 on Windows is what Junichi & Saki PVE runs. Steam updates your game, so the protocol matches when you join.
Where is Junichi & Saki PVE located?
No region is published by Junichi & Saki PVE. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 218.40.83.125:28015 is its address.
Lists and tags
Which When Is Wipe lists include Junichi & Saki PVE? And filters?
Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that Junichi & Saki PVE fits. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Junichi & Saki PVE mean?
These are the tags Junichi & Saki PVE publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Junichi & Saki PVE enforce? And settings?
No gather rate appears in Junichi & Saki PVE's name. Under the default setting, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. VAC is on.
Which map does Junichi & Saki PVE run?
Junichi & Saki PVE uses a procedural map from the game's generator.
How to join
How do I join Junichi & Saki PVE?
Open Rust, press F1, and type client.connect 218.40.83.125:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players Slot count: 4.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build The game build is 164530.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.