MORU RustServer s1
220.158.16.162:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:24 UTC 11d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:48 UTCFW 12d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is MORU RustServer s1?
MORU RustServer s1 is holding 0 of its 50 slots at the moment. The past seven days show 0 players on average and 2 at peak. Over the past 48 hours, the peak period was 15:00 UTC with an average of 1 players.
How does MORU RustServer s1 rank against other Rust servers?
For player hours in the last seven days, MORU RustServer s1 holds rank #4,886 and is in the top 22% of all ranked servers.
Wipe schedule
What does wipe day look like on MORU RustServer s1?
The busiest points of its recent wipes drew 2 players on average. On the latest wipe, 10 hours passed before the crowd peaked.
What is the wipe schedule on MORU RustServer s1?
The rhythm of MORU RustServer s1 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 16 hours ago the current world was made.
Server
Is MORU RustServer s1 online, and how reliable is it?
Right now MORU RustServer s1 is up and online. It reports an uptime that puts the last restart at about 57 minutes ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of MORU RustServer s1: does it run smoothly?
In the last 48 hours, average server fps was 113, and it never dropped below 49. The highest entity count was 87,312, including buildings, deployables and everything else. It went as high as 3,616 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does MORU RustServer s1 run?
On MORU RustServer s1, the Rust version is network protocol 2634 and build 166494 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is MORU RustServer s1 located?
There is no region published for MORU RustServer s1. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 220.158.16.162:28015 is its address.
Tags, lists
Which When Is Wipe lists include MORU RustServer s1? And filters?
Best modded Rust servers are the When Is Wipe lists that MORU RustServer s1 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MORU RustServer s1 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags MORU RustServer s1 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does MORU RustServer s1 enforce? And settings?
MORU RustServer s1's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does MORU RustServer s1 run?
A procedural map, size 4,500 with seed 19686, is used by MORU RustServer s1; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
Join
How do I join MORU RustServer s1?
Press F1 in Rust and enter client.connect 220.158.16.162:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build This server runs build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.