Tomoshibi Test Server
220.158.19.177:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:15 UTCFW 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Tomoshibi Test Server?
The current population of Tomoshibi Test Server is 0 out of 10 slots. For the last seven days the mean was 0 players; the highest count was 1.
How does Tomoshibi Test Server rank against other Rust servers?
By player hours over the last seven days, Tomoshibi Test Server ranks #14,895 worldwide and sits in the top 67% of all ranked servers.
Wipe schedule
What does wipe day look like on Tomoshibi Test Server?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Tomoshibi Test Server?
The only wipe Tomoshibi Test Server runs is the monthly force wipe. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. The map has been running for 12 days 22 hours.
Server
Is Tomoshibi Test Server online, and how reliable is it?
Live status for Tomoshibi Test Server: online. It reports an uptime that puts the last restart at about 22 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Tomoshibi Test Server: does it run smoothly?
The last 48 hours saw an average of 109 server fps and a low of 51. At its peak it held 118,413 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 4,190 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Tomoshibi Test Server run?
The Rust version for Tomoshibi Test Server is network protocol 2634 and build 166494, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Tomoshibi Test Server located?
No region is published by Tomoshibi Test Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 220.158.19.177:28015 is its address.
Tags, lists
Which When Is Wipe lists include Tomoshibi Test Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Tomoshibi Test Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Tomoshibi Test Server mean?
The game's server browser reads the tags Tomoshibi Test Server publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Tomoshibi Test Server enforce? And settings?
The name of Tomoshibi Test Server does not state a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Tomoshibi Test Server run?
A procedural map, size 4,500 with seed 13825, is used by Tomoshibi Test Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Tomoshibi Test Server?
Press F1 in Rust and enter client.connect 220.158.19.177:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166494- Build The game build is 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.