sang save
220.81.49.75:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:45 UTC 5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is sang save?
Right now sang save is offline; the last sighting was 16 hours ago. For the last seven days the mean was 1 players; the highest count was 3. Over the past 48 hours, the peak period was 12:00 UTC with an average of 1 players.
How does sang save rank against other Rust servers?
For player hours in the last seven days, sang save holds rank #7,908 and is in the top 35% of all ranked servers.
Wipe times
What does wipe day look like on sang save?
The busiest points of its recent wipes drew 2 players on average. The crowd reaches its peak 2 hours after the latest wipe.
What is the wipe schedule on sang save?
Its rhythm is not yet clear from the wipes of sang save on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 5 days 2 hours is how long the present world has lasted.
Server
Is sang save online, and how reliable is it?
Right now sang save is offline, with the most recent sighting 16 hours ago. The uptime it reports indicates a restart about 3 hours ago. 7 of 96 hours were online in the last 4 full days, 7% uptime. Its first appearance in When Is Wipe data was 9 October 2026.
Performance of sang save: does it run smoothly?
Over the past 48 hours, it averaged 176 server fps, with a minimum of 154. The highest entity count was 65,557, including buildings, deployables and everything else. The peak memory usage was 1,925 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does sang save run?
Rust network protocol 2634 and build 167781 on Windows is what sang save runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is sang save located?
For sang save, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 220.81.49.75:28015 is its address.
Lists and tags
Which When Is Wipe lists include sang save? And filters?
The When Is Wipe lists sang save fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on sang save mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags sang save publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does sang save enforce? And settings?
The name of sang save does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does sang save run?
The map on sang save is procedural, size 3,500, seed 352165132, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join sang save?
Press F1 in Rust and enter client.connect 220.81.49.75:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.