[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]
EA 222.224.192.138:28030 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers, top 76% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Right now [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is offline; the last sighting was 8 hours ago. For the last seven days the mean was 0 players; the highest count was 2.
How does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
By player hours over the last seven days, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] ranks #7,387 worldwide and #404 in Asia, sitting in the top 33% of all ranked servers.
Wipe schedule
What is the wipe schedule on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
An estimate from the force wipe gives the next wipe for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. The map has been running for 9 days 3 hours. A monthly wipe schedule is published in its tags.
Server
Is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?
Live status for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: offline, last seen 8 hours ago. It reports an uptime that puts the last restart at about 11 hours ago. In the last 5 full days, it was up for 91 of 120 hours, or 76% of the time. When Is Wipe has tracked it since 8 October 2026.
Performance of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: does it run smoothly?
The last 48 hours saw an average of 57 server fps and a low of 42. The highest entity count was 107,037, including buildings, deployables and everything else. The peak memory usage was 2,769 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run?
The Rust version for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is network protocol 2634 and build 166652, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] located?
In Asia, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists itself with its EA tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 222.224.192.138:28030 is its address.
Lists and tags
Who runs [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
So are [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and 5 other servers we track most likely run by the same operator: they all publish a ikkunn53.com hostname.
Which When Is Wipe lists include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]? And filters?
These When Is Wipe lists include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] mean?
gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly, together with the force wipe; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; EA (East Asia): The server browser files it under East Asia are the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] enforce? And settings?
The name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] does not state a gather rate. The group limit is 8 players, the default. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run?
The map on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is procedural, size 4,000, seed 130303, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.
Join
How do I join [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Press F1 in Rust and enter client.connect 222.224.192.138:28030 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://www.ikkunn53.com/rust is its site.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EA- East Asia The server browser files it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.