[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases
EU 23.111.240.211:28310 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTCFW 12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
The current population of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is 0 out of 50 slots. The past seven days show 0 players on average and 2 at peak. The busiest time in the last 48 hours was 13:00 UTC, when the average was 1 players.
How does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases rank against other Rust servers?
By player hours over the last seven days, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases ranks #5,227 worldwide and #1,674 in Europe, sitting in the top 23% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
At their busiest, its recent wipes drew 5 players on average. The crowd reaches its peak 1 hours after the latest wipe.
What is the wipe schedule on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
A single monthly wipe, the force wipe, is all [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 18 hours ago the current world was made. The tags list a monthly wipe schedule.
Server
Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases online, and how reliable is it?
Right now [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is up and online. It reports an uptime that puts the last restart at about 13 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: does it run smoothly?
Over the past 48 hours, it averaged 57 server fps, with a minimum of 7. Buildings, deployables and other world objects pushed the entity count as high as 93,538. It went as high as 4,340 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?
Rust network protocol 2634 and build 167231 on Windows is what [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs. Steam updates your game, so the protocol matches when you join.
Where is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases located?
Its EU tag puts [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases in Europe, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.111.240.211:28310.
Lists and tags
Which When Is Wipe lists include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases? And filters?
These When Is Wipe lists include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: EU Rust servers, Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases mean?
The game's server browser reads the tags [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167231 (Build): The game build is 167231; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the force wipe; ^p (PvE): No player combat here; the world provides the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): In the server browser it sits under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases enforce? And settings?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases's name makes no mention of a gather rate. The group limit is 8 players, the default. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?
A procedural map, size 4,500 with seed 524973656, is used by [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Hollandia.
How to join
How do I join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Press F1 in Rust and enter client.connect 23.111.240.211:28310 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/eTfVDU7xPC.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167231- Build The game build is 167231.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.