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When Is Wipe

33,425 players on 11,460 servers

Online #5,078

FS DEV - Private Server

23.161.168.58:28028 checked 10m ago

moddedoxide

Players

Now0/50
Peak, 48 hours3
7-day average0
7-day peak3
AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
28/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
12/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
7/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
1/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
12/700

Quick answers

from the figures on this page

Player counts

How busy is FS DEV - Private Server?

0 of 50 slots on FS DEV - Private Server are filled right now. A seven-day average of 0 players, with a peak of 3. Over the past 48 hours, the peak period was 22:00 UTC with an average of 2 players.

How does FS DEV - Private Server rank against other Rust servers?

Over the last seven days, FS DEV - Private Server is #5,078 for player hours, placing it in the top 23% of ranked servers globally.

Wipe times

What is the wipe schedule on FS DEV - Private Server?

Its rhythm is not yet clear from the wipes of FS DEV - Private Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 194 days 9 hours.

Server

Is FS DEV - Private Server online, and how reliable is it?

Live status for FS DEV - Private Server: online. It reports an uptime that puts the last restart at about 15 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.

Performance of FS DEV - Private Server: does it run smoothly?

In the last 48 hours, average server fps was 30, and it never dropped below 28. At its peak it held 96,775 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,683 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does FS DEV - Private Server run?

Rust network protocol 2634 and build 167398 on Linux is what FS DEV - Private Server runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is FS DEV - Private Server located?

For FS DEV - Private Server, the region is missing and the region code is us5. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 23.161.168.58:28028.

Lists and tags

Which When Is Wipe lists include FS DEV - Private Server? And filters?

Best modded Rust servers are the When Is Wipe lists that FS DEV - Private Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on FS DEV - Private Server mean?

These are the tags FS DEV - Private Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): Region code: us5; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does FS DEV - Private Server enforce? And settings?

No gather rate appears in FS DEV - Private Server's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does FS DEV - Private Server run?

The map on FS DEV - Private Server is procedural, size 6,000, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.

Join

How do I join FS DEV - Private Server?

Open Rust, press F1, and type client.connect 23.161.168.58:28028 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://discord.com/invite/aBqd5Ry7Q3.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$rus5
Region code Region code: us5.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.