Testing Server | by hionet.com
23.81.34.186:27015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:11 UTC 15h ago | – | – | running | 0 |
| Wed 23 Sep, 17:10 UTC 21d ago | 0 | – | – | 0 |
| Tue 22 Sep, 15:09 UTC 22d ago | 0 | – | 1.1 days | 0 |
| Mon 21 Sep, 17:05 UTC 23d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Testing Server | by hionet.com?
At present Testing Server | by hionet.com shows as offline; its last appearance was 14 hours ago. Averaged over the past week: 0 players.
How does Testing Server | by hionet.com rank against other Rust servers?
By player hours over the last seven days, Testing Server | by hionet.com ranks #15,912 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on Testing Server | by hionet.com?
The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Testing Server | by hionet.com?
There is no next wipe to predict for Testing Server | by hionet.com because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 15 hours.
Server
Is Testing Server | by hionet.com online, and how reliable is it?
Live status for Testing Server | by hionet.com: offline, last seen 14 hours ago. Based on reported uptime, the last restart was roughly 3 minutes ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 16 September 2026.
Performance of Testing Server | by hionet.com: does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 30. The highest entity count was 57,887, including buildings, deployables and everything else. The peak memory usage was 1,539 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Testing Server | by hionet.com run?
On Testing Server | by hionet.com, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Testing Server | by hionet.com located?
There is no region published for Testing Server | by hionet.com. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 23.81.34.186:27015.
Lists and tags
Which When Is Wipe lists include Testing Server | by hionet.com? And filters?
The When Is Wipe lists Testing Server | by hionet.com fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Testing Server | by hionet.com mean?
gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Testing Server | by hionet.com publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Testing Server | by hionet.com enforce? And settings?
The name of Testing Server | by hionet.com does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Vanilla is in the name: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does Testing Server | by hionet.com run?
A procedural map, size 3,500 with seed 1606757962, is used by Testing Server | by hionet.com; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Testing Server | by hionet.com?
Open Rust, press F1, and type client.connect 23.81.34.186:27015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://hionet.com.
Server tags
Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp5- Max players Capacity is 5 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.