Local Map Test
NA 24.108.106.73:28015 checked 18m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 01:45 UTC 17h ago | – | – | – | 1 |
| Tue 13 Oct, 20:17 UTC 23h ago | – | – | – | 1 |
| Tue 13 Oct, 19:47 UTC 23h ago | – | – | – | 0 |
| Sun 11 Oct, 08:50 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 08:25 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 03:57 UTC 3d ago | – | – | – | 0 |
| Sat 10 Oct, 08:13 UTC 4d ago | – | – | – | 0 |
| Sat 10 Oct, 06:41 UTC 4d ago | – | – | – | 0 |
| Sat 10 Oct, 05:34 UTC 4d ago | – | – | – | 0 |
| Wed 7 Oct, 05:01 UTC 7d ago | 1 | held half | 3 days | 0 |
| Mon 5 Oct, 01:59 UTC 9d ago | 1 | halved by day 1 | 2.1 days | 1 |
| Thu 1 Oct, 08:08 UTC 13d ago | – | – | – | 1 |
| Thu 1 Oct, 07:40 UTC 13d ago | – | – | – | 0 |
| Thu 1 Oct, 07:17 UTC 13d ago | – | – | – | 1 |
| Thu 1 Oct, 06:39 UTC 13d ago | – | – | – | 1 |
| Thu 1 Oct, 06:13 UTC 13d ago | – | – | – | 0 |
| Thu 1 Oct, 05:55 UTC 13d ago | – | – | – | 1 |
| Thu 1 Oct, 05:28 UTC 13d ago | 1 | – | 3.9 days | 0 |
| Tue 22 Sep, 13:54 UTC 22d ago | – | – | – | 1 |
| Tue 22 Sep, 13:24 UTC 22d ago | – | – | – | 0 |
Similar servers
Quick answers
Population
How busy is Local Map Test?
The current population of Local Map Test is 0 out of 69 slots. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 21:00 UTC, when the average was 1 players.
How does Local Map Test rank against other Rust servers?
For player hours in the last seven days, Local Map Test holds rank #6,939 worldwide, #1,103 in North America, and is in the top 31% of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Map Test?
Every few hours Local Map Test starts a new world, so it has no wipe schedule, and none of those resets is a wipe.
Server details
Is Local Map Test online, and how reliable is it?
Live status for Local Map Test: online. 54 of 168 hours were online in the last 7 full days, 32% uptime. When Is Wipe has tracked it since 21 September 2026.
Which version of Rust does Local Map Test run?
The Rust version for Local Map Test is network protocol 2634 and build 167231, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Map Test located?
With its NA tag, Local Map Test lists itself in North America. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 24.108.106.73:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local Map Test? And filters?
The When Is Wipe lists Local Map Test fits are: Best modded Rust servers, Best Rust PvE servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the server tags on Local Map Test mean?
The game's server browser reads the tags Local Map Test publishes: gmrust (Game mode): Standard survival is the game mode; mp69 (Max players): The server holds 69 players; ts12 (Group limit): The team limit is 12; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167231 (Build): Build 167231; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^b (Biweekly): The schedule is a wipe each fortnight; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): In the server browser it sits under North America. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Local Map Test enforce? And settings?
No gather rate appears in Local Map Test's name. Up to 12 players can be in a group. On this server, the mode is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Join
How do I join Local Map Test?
Open Rust, press F1, and type client.connect 24.108.106.73:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp69,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167231,ts12,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp69- Max players The server holds 69 players.
ts12- Group limit The team limit is 12.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167231- Build Build 167231.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^b- Biweekly The schedule is a wipe each fortnight.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.