:thinking:
24.134.191.89:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:48 UTC 1d ago | – | – | running | 0 |
| Thu 8 Oct, 13:40 UTC 6d ago | 1 | – | 4.3 days | 0 |
| Thu 1 Oct, 22:40 UTCFW 12d ago | 0 | – | 6.6 days | 0 |
| Thu 1 Oct, 06:41 UTC 13d ago | 0 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:26 UTC 13d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is :thinking:?
Right now :thinking: is offline; the last sighting was 40 hours ago. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 23:00 UTC with an average of 1 players.
How does :thinking: rank against other Rust servers?
For player hours in the last seven days, :thinking: holds rank #11,708 and is in the top 53% of all ranked servers.
Wipe schedule
What does wipe day look like on :thinking:?
The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on :thinking:?
With no regular pattern, :thinking: wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 43 hours.
Server details
Is :thinking: online, and how reliable is it?
Live status for :thinking:: offline, last seen 40 hours ago. 11 of 168 hours were online in the last 7 full days, 7% uptime. Its first appearance in When Is Wipe data was 30 September 2026.
Which version of Rust does :thinking: run?
On :thinking:, the Rust version is network protocol 2634 and build 167295 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is :thinking: located?
No region is published by :thinking:. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 24.134.191.89:28015 is its address.
Lists and tags
Which When Is Wipe lists include :thinking:? And filters?
These When Is Wipe lists include :thinking:: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on :thinking: mean?
These are the tags :thinking: publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167295 (Build): The game build is 167295; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does :thinking: enforce? And settings?
No gather rate appears in :thinking:'s name. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does :thinking: run?
:thinking: uses a procedural map from the game's generator.
How to join
How do I join :thinking:?
Open Rust, press F1, and type client.connect 24.134.191.89:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167295,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Slot count: 1.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167295- Build The game build is 167295.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.