Four Nintendos
24.179.241.101:28016 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Four Nintendos?
Right now Four Nintendos is offline; the last sighting was 29 days 4 hours ago.
How does Four Nintendos rank against other Rust servers?
Over the last seven days, Four Nintendos is #15,464 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on Four Nintendos?
Too few wipes are on record for Four Nintendos to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 34 days 7 hours ago the current world was made.
Server
Is Four Nintendos online, and how reliable is it?
Live status for Four Nintendos: offline, last seen 29 days 4 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 15 September 2026.
Which version of Rust does Four Nintendos run?
The Rust version for Four Nintendos is network protocol 2633 and build 163794, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Four Nintendos located?
For Four Nintendos, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 24.179.241.101:28016 is its address.
Tags, lists
Which When Is Wipe lists include Four Nintendos? And filters?
The When Is Wipe lists Four Nintendos fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Four Nintendos mean?
These are the tags Four Nintendos publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): Build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Four Nintendos enforce? And settings?
The name of Four Nintendos does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Four Nintendos run?
The map on Four Nintendos is procedural, created by the game.
Join
How do I join Four Nintendos?
Open Rust, press F1, and type client.connect 24.179.241.101:28016 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players The server holds 100 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build Build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.