Creative / Build
24.30.139.105:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Creative / Build?
At present Creative / Build shows as offline; its last appearance was 2 days 18 hours ago. The past week gives an average of 0 players.
How does Creative / Build rank against other Rust servers?
For player hours in the last seven days, Creative / Build holds rank #15,912 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 2 days 19 hours.
Server details
Is Creative / Build online, and how reliable is it?
Live status for Creative / Build: offline, last seen 2 days 18 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. Its first appearance in When Is Wipe data was 12 October 2026.
Which version of Rust does Creative / Build run?
Rust network protocol 2634 and build 167398 on Windows is what Creative / Build runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Creative / Build located?
There is no region published for Creative / Build. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.30.139.105:28015.
Tags, lists
Which When Is Wipe lists include Creative / Build? And filters?
These When Is Wipe lists include Creative / Build: Rust build and creative servers, Community Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Creative / Build enforce? And settings?
No gather rate appears in Creative / Build's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does Creative / Build run?
The map on Creative / Build is procedural, created by the game.
How to join
How do I join Creative / Build?
Press F1 in Rust and enter client.connect 24.30.139.105:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp1- Max players The server holds 1 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.