Dying Light PvE
24.66.56.92:28018 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Dying Light PvE?
Currently Dying Light PvE is offline, having last been seen 27 days 8 hours ago.
How does Dying Light PvE rank against other Rust servers?
By player hours over the last seven days, Dying Light PvE ranks #15,523 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Dying Light PvE?
Its rhythm is not yet clear from the wipes of Dying Light PvE on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 31 days 13 hours ago the current world was made.
Server details
Is Dying Light PvE online, and how reliable is it?
Right now Dying Light PvE is offline, with the most recent sighting 27 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 17 September 2026.
Which version of Rust does Dying Light PvE run?
Rust network protocol 2633 and build 163794 on Windows is what Dying Light PvE runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Dying Light PvE located?
For Dying Light PvE, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 24.66.56.92:28018 is its address.
Lists and tags
Which When Is Wipe lists include Dying Light PvE? And filters?
Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that Dying Light PvE fits. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Dying Light PvE mean?
These are the tags Dying Light PvE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): This server runs build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Dying Light PvE enforce? And settings?
No gather rate appears in Dying Light PvE's name. With the default limit, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.
Join
How do I join Dying Light PvE?
Open Rust, press F1, and type client.connect 24.66.56.92:28018 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs163794,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build This server runs build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Gameplay
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.