Snooker-efc
24.79.21.210:28015 checked 43m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 14.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:06 UTC 5h ago | – | – | running | 1 |
| Sat 3 Oct, 10:39 UTC 11d ago | 1 | – | – | 1 |
| Wed 16 Sep, 13:58 UTC 28d ago | 1 | held half | 16.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Snooker-efc?
At present Snooker-efc shows as offline; its last appearance was 43 minutes ago. The past seven days show 1 players on average and 1 at peak. The busiest time in the last 48 hours was 12:00 UTC, when the average was 1 players.
How does Snooker-efc rank against other Rust servers?
By player hours over the last seven days, Snooker-efc ranks #5,738 worldwide and sits in the top 26% of all ranked servers.
Wipe times
What does wipe day look like on Snooker-efc?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 1 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Snooker-efc?
There is no next wipe to predict for Snooker-efc because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 5 hours ago the current world was made.
Server
Is Snooker-efc online, and how reliable is it?
Live status for Snooker-efc: offline, last seen 43 minutes ago. In the last 7 full days, it was up for 50 of 168 hours, or 30% of the time. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does Snooker-efc run?
On Snooker-efc, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Snooker-efc located?
For Snooker-efc, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 24.79.21.210:28015 is its address.
Tags, lists
Which When Is Wipe lists include Snooker-efc? And filters?
These When Is Wipe lists include Snooker-efc: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Snooker-efc mean?
These are the tags Snooker-efc publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp17 (Max players): The server holds 17 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Snooker-efc enforce? And settings?
Snooker-efc's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does Snooker-efc run?
The map on Snooker-efc is procedural, created by the game.
How to join
How do I join Snooker-efc?
Press F1 in Rust and enter client.connect 24.79.21.210:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp17,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp17- Max players The server holds 17 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.