Backstage firewall test
24.8.85.119:28325 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Backstage firewall test?
The current population of Backstage firewall test is 0 out of 10 slots. Averaged over the past week: 0 players.
How does Backstage firewall test rank against other Rust servers?
Over the last seven days, Backstage firewall test is #15,366 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on Backstage firewall test?
The rhythm of Backstage firewall test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 13 hours.
Server details
Is Backstage firewall test online, and how reliable is it?
Backstage firewall test is online at the moment. Based on reported uptime, the last restart was roughly 6 hours ago. When Is Wipe has tracked it since 19 October 2026.
Performance of Backstage firewall test: does it run smoothly?
Over the past 48 hours, it averaged 247 server fps, with a minimum of 240. The highest entity count was 15,007, including buildings, deployables and everything else. The peak memory usage was 1,063 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Backstage firewall test run?
On Backstage firewall test, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Backstage firewall test located?
No region is published by Backstage firewall test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 24.8.85.119:28325 is its address.
Lists and tags
Which When Is Wipe lists include Backstage firewall test? And filters?
These When Is Wipe lists include Backstage firewall test: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Backstage firewall test mean?
The game's server browser reads the tags Backstage firewall test publishes: gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Backstage firewall test enforce? And settings?
Backstage firewall test's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Backstage firewall test run?
Backstage firewall test runs a procedural map of size 2,000 with seed 1610380731, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Backstage firewall test?
Press F1 in Rust and enter client.connect 24.8.85.119:28325 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.