Jorganization Civil Wart!
24.86.143.141:20200 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC 7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Jorganization Civil Wart!?
0 of 64 slots on Jorganization Civil Wart! are filled right now. The past seven days show 0 players on average and 1 at peak.
How does Jorganization Civil Wart! rank against other Rust servers?
For player hours in the last seven days, Jorganization Civil Wart! holds rank #15,769 and is in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on Jorganization Civil Wart!?
At their busiest, its recent wipes drew 1 players on average. 4 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Jorganization Civil Wart!?
The rhythm of Jorganization Civil Wart! cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 7 days 3 hours ago the current world was made.
Server
Is Jorganization Civil Wart! online, and how reliable is it?
Right now Jorganization Civil Wart! is up and online. Based on reported uptime, the last restart was roughly 6 days 21 hours ago. In the last 7 full days, it was up for 166 of 168 hours, or 99% of the time. When Is Wipe has tracked it since 5 October 2026.
Performance of Jorganization Civil Wart!: does it run smoothly?
Over the past 48 hours, it averaged 49 server fps, with a minimum of 29. Buildings, deployables and other world objects pushed the entity count as high as 209,797. The peak memory usage was 5,702 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Jorganization Civil Wart! run?
The Rust version for Jorganization Civil Wart! is network protocol 2634 and build 166652, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Jorganization Civil Wart! located?
There is no region published for Jorganization Civil Wart!. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 24.86.143.141:20200.
Tags, lists
Which When Is Wipe lists include Jorganization Civil Wart!? And filters?
These When Is Wipe lists include Jorganization Civil Wart!: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Jorganization Civil Wart! mean?
These are the tags Jorganization Civil Wart! publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp64 (Max players): Slot count: 64; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Jorganization Civil Wart! enforce? And settings?
No gather rate appears in Jorganization Civil Wart!'s name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. VAC is on.
Which map does Jorganization Civil Wart! run?
Jorganization Civil Wart! runs a procedural map of size 6,000 with seed 89612, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Jorganization Civil Wart!?
Open Rust, press F1, and type client.connect 24.86.143.141:20200 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp64,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp64- Max players Slot count: 64.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.