Rust Local
31.202.173.169:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Local?
Right now Rust Local is offline; the last sighting was 10 hours ago. The past seven days show 1 players on average and 5 at peak. The busiest time in the last 48 hours was 13:00 UTC, when the average was 4 players.
How does Rust Local rank against other Rust servers?
Over the last seven days, Rust Local is #6,689 for player hours, placing it in the top 30% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Rust Local?
The rhythm of Rust Local cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 12 hours ago the current world was made.
Server details
Is Rust Local online, and how reliable is it?
The server Rust Local is offline as of the latest check; last seen 10 hours ago. Based on reported uptime, the last restart was roughly 33 minutes ago. In the last 2 full days, it was up for 11 of 48 hours, or 23% of the time. When Is Wipe has tracked it since 11 October 2026.
Performance of Rust Local: does it run smoothly?
The last 48 hours saw an average of 171 server fps and a low of 139. At its peak it held 46,954 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 1,525 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Rust Local run?
Rust network protocol 2634 and build 167398 on Windows is what Rust Local runs. Steam updates your game, so the protocol matches when you join.
Where is Rust Local located?
For Rust Local, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.202.173.169:28015.
Lists and tags
Which When Is Wipe lists include Rust Local? And filters?
The When Is Wipe lists Rust Local fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust Local mean?
These are the tags Rust Local publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Rust Local enforce? And settings?
Rust Local's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.
Which map does Rust Local run?
The map on Rust Local is procedural, size 3,000, seed 12345, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Rust Local?
Open Rust, press F1, and type client.connect 31.202.173.169:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.