InDev|MakeFun
31.43.151.33:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:19 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is InDev|MakeFun?
InDev|MakeFun is holding 0 of its 15 slots at the moment. The past seven days show 0 players on average and 1 at peak.
How does InDev|MakeFun rank against other Rust servers?
Over the last seven days, InDev|MakeFun is #9,829 for player hours, placing it in the top 44% of ranked servers globally.
Wipe times
What does wipe day look like on InDev|MakeFun?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 2 hours passed before the crowd peaked.
What is the wipe schedule on InDev|MakeFun?
Its rhythm is not yet clear from the wipes of InDev|MakeFun on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 13 hours ago the current world was made.
Server
Is InDev|MakeFun online, and how reliable is it?
Right now InDev|MakeFun is up and online. 121 of 168 hours were online in the last 7 full days, 72% uptime. When Is Wipe has tracked it since 2 October 2026.
Which version of Rust does InDev|MakeFun run?
Rust network protocol 2634 and build 166586 on Windows is what InDev|MakeFun runs. Steam updates your game, so the protocol matches when you join.
Where is InDev|MakeFun located?
No region is published by InDev|MakeFun. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 31.43.151.33:28015 is its address.
Lists and tags
Which When Is Wipe lists include InDev|MakeFun? And filters?
The When Is Wipe lists InDev|MakeFun fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on InDev|MakeFun mean?
These are the tags InDev|MakeFun publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): Build 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does InDev|MakeFun enforce? And settings?
The name of InDev|MakeFun does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does InDev|MakeFun run?
The map on InDev|MakeFun is procedural, created by the game.
Join
How do I join InDev|MakeFun?
Open Rust, press F1, and type client.connect 31.43.151.33:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp15- Max players The server holds 15 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build Build 166586.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.