oxide-observation
34.32.217.132:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is oxide-observation?
Currently oxide-observation is offline, having last been seen 28 days 8 hours ago.
How does oxide-observation rank against other Rust servers?
For player hours in the last seven days, oxide-observation holds rank #15,470 and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on oxide-observation?
The rhythm of oxide-observation cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 28 days 8 hours is how long the present world has lasted.
Server
Is oxide-observation online, and how reliable is it?
The server oxide-observation is offline as of the latest check; last seen 28 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 16 September 2026.
Which version of Rust does oxide-observation run?
Rust network protocol 2633 and build 163794 on Linux is what oxide-observation runs. Joining needs the same protocol version; Steam handles that update for you.
Where is oxide-observation located?
For oxide-observation, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 34.32.217.132:28015.
Lists and tags
Which When Is Wipe lists include oxide-observation? And filters?
The When Is Wipe lists oxide-observation fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on oxide-observation mean?
These are the tags oxide-observation publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does oxide-observation enforce? And settings?
No gather rate appears in oxide-observation's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does oxide-observation run?
The map on oxide-observation is procedural, created by the game.
Join
How do I join oxide-observation?
Press F1 in Rust and enter client.connect 34.32.217.132:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build The game build is 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.