[TW][PVE] PreuBen - Build, Survive
36.238.218.2:6666 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [TW][PVE] PreuBen - Build, Survive?
Currently [TW][PVE] PreuBen - Build, Survive is offline, having last been seen 20 days 8 hours ago.
How does [TW][PVE] PreuBen - Build, Survive rank against other Rust servers?
For player hours in the last seven days, [TW][PVE] PreuBen - Build, Survive holds rank #10,677 and is in the top 49% of all ranked servers.
Wipe schedule
What is the wipe schedule on [TW][PVE] PreuBen - Build, Survive?
The next wipe for [TW][PVE] PreuBen - Build, Survive is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 39 days 12 hours ago the current world was made. Its tags show a monthly wipe schedule.
Server details
Is [TW][PVE] PreuBen - Build, Survive online, and how reliable is it?
Right now [TW][PVE] PreuBen - Build, Survive is offline, with the most recent sighting 20 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 23 September 2026.
Which version of Rust does [TW][PVE] PreuBen - Build, Survive run?
Rust network protocol 2633 and build 165217 on Windows is what [TW][PVE] PreuBen - Build, Survive runs. Steam updates your game, so the protocol matches when you join.
Where is [TW][PVE] PreuBen - Build, Survive located?
Its name points to Asia, though [TW][PVE] PreuBen - Build, Survive publishes no region tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 36.238.218.2:6666.
Lists and tags
Which When Is Wipe lists include [TW][PVE] PreuBen - Build, Survive? And filters?
The When Is Wipe lists [TW][PVE] PreuBen - Build, Survive fits are: Best modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [TW][PVE] PreuBen - Build, Survive mean?
gmrust (Game mode): This server runs standard Rust survival; mp64 (Max players): The server holds 64 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^s (Softcore): This is Facepunch's easier mode, where death leaves you part of your inventory; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags [TW][PVE] PreuBen - Build, Survive publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does [TW][PVE] PreuBen - Build, Survive enforce? And settings?
[TW][PVE] PreuBen - Build, Survive's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is softcore, Facepunch's less punishing mode: some loot is kept. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does [TW][PVE] PreuBen - Build, Survive run?
The map on [TW][PVE] PreuBen - Build, Survive is procedural, created by the game.
Join
How do I join [TW][PVE] PreuBen - Build, Survive?
Open Rust, press F1, and type client.connect 36.238.218.2:6666 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp64,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp64- Max players The server holds 64 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^s- Softcore This is Facepunch's easier mode, where death leaves you part of your inventory.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.