Mars Colony LOCAL DEVELOPMENT
37.142.145.147:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:17 UTC 4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Mars Colony LOCAL DEVELOPMENT?
Right now Mars Colony LOCAL DEVELOPMENT is offline; the last sighting was 4 days 7 hours ago. Averaged over the past week: 0 players.
How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?
Over the last seven days, Mars Colony LOCAL DEVELOPMENT is #15,903 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on Mars Colony LOCAL DEVELOPMENT?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?
Too few wipes are on record for Mars Colony LOCAL DEVELOPMENT to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 4 days 7 hours ago the current world was made.
Server
Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?
The server Mars Colony LOCAL DEVELOPMENT is offline as of the latest check; last seen 4 days 7 hours ago. In the last 3 full days, it was up for 0 of 72 hours, or 0% of the time. The earliest record When Is Wipe has is 10 October 2026.
Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?
Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Mars Colony LOCAL DEVELOPMENT located?
There is no region published for Mars Colony LOCAL DEVELOPMENT. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.142.145.147:28115.
Tags, lists
Which When Is Wipe lists include Mars Colony LOCAL DEVELOPMENT? And filters?
These When Is Wipe lists include Mars Colony LOCAL DEVELOPMENT: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?
These are the tags Mars Colony LOCAL DEVELOPMENT publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Mars Colony LOCAL DEVELOPMENT enforce? And settings?
No gather rate appears in Mars Colony LOCAL DEVELOPMENT's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is off.
How to join
How do I join Mars Colony LOCAL DEVELOPMENT?
Open Rust, press F1, and type client.connect 37.142.145.147:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players The server holds 4 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.