Hat's Server 2
37.148.220.87:28018 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 00:10 UTC 15d ago | 2 | – | running | 0 |
| Tue 15 Sep, 11:47 UTC 28d ago | 1 | halved by day 1 | 13.5 days | 0 |
| Mon 14 Sep, 04:29 UTC 29d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Hat's Server 2?
Hat's Server 2 is showing 0 players at the moment. The past week gives an average of 0 players.
How does Hat's Server 2 rank against other Rust servers?
For player hours in the last seven days, Hat's Server 2 holds rank #15,977 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on Hat's Server 2?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
What is the wipe schedule on Hat's Server 2?
There is no next wipe to predict for Hat's Server 2 because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 15 days ago the current world was made.
Server
Is Hat's Server 2 online, and how reliable is it?
Live status for Hat's Server 2: online. It reports an uptime that puts the last restart at about 14 days 22 hours ago. In the last 7 full days, it was up for 144 of 168 hours, or 86% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Hat's Server 2: does it run smoothly?
Over the past 48 hours, it averaged 40 server fps, with a minimum of 39. Buildings, deployables and other world objects pushed the entity count as high as 186,283. The peak memory usage was 7,277 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Hat's Server 2 run?
Rust network protocol 2633 and build 165977 on Linux is what Hat's Server 2 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Hat's Server 2 located?
There is no region published for Hat's Server 2. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.148.220.87:28018.
Lists and tags
Which When Is Wipe lists include Hat's Server 2? And filters?
Best modded Rust servers are the When Is Wipe lists that Hat's Server 2 fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Hat's Server 2 mean?
The game's server browser reads the tags Hat's Server 2 publishes: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Capacity is 0 slots; ts50 (Group limit): Teams are capped at 50; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165977 (Build): Build 165977; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Hat's Server 2 enforce? And settings?
No gather rate appears in Hat's Server 2's name. Up to 50 players can be in a group. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Hat's Server 2 run?
The map on Hat's Server 2 is procedural, size 4,750, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
How to join
How do I join Hat's Server 2?
Open Rust, press F1, and type client.connect 37.148.220.87:28018 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2633,gmrust,cs165977,ts50,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp0- Max players Capacity is 0 slots.
ts50- Group limit Teams are capped at 50.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165977- Build Build 165977.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.