Hat's Plugin Development
37.148.220.87:28039 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:26 UTC 8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Hat's Plugin Development?
Hat's Plugin Development is showing 0 players at the moment. Averaged over the past week: 0 players.
How does Hat's Plugin Development rank against other Rust servers?
By player hours over the last seven days, Hat's Plugin Development ranks #15,986 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on Hat's Plugin Development?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Hat's Plugin Development?
The rhythm of Hat's Plugin Development cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 8 days 23 hours.
Server
Is Hat's Plugin Development online, and how reliable is it?
Live status for Hat's Plugin Development: online. Based on reported uptime, the last restart was roughly 8 days 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Hat's Plugin Development: does it run smoothly?
Over the past 48 hours, it averaged 40 server fps, with a minimum of 40. The highest entity count was 4,177, including buildings, deployables and everything else. Memory use reached 886 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Hat's Plugin Development run?
Rust network protocol 2634 and build 166652 on Linux is what Hat's Plugin Development runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Hat's Plugin Development located?
No region is published by Hat's Plugin Development. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 37.148.220.87:28039 is its address.
Tags, lists
Which When Is Wipe lists include Hat's Plugin Development? And filters?
Best modded Rust servers are the When Is Wipe lists that Hat's Plugin Development fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Hat's Plugin Development mean?
The game's server browser reads the tags Hat's Plugin Development publishes: gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): Capacity is 0 slots; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Hat's Plugin Development enforce? And settings?
Hat's Plugin Development's name makes no mention of a gather rate. Up to 50 players can be in a group. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is off.
Which map does Hat's Plugin Development run?
The map on Hat's Plugin Development is procedural, size 1,000, seed 1, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Hat's Plugin Development?
Press F1 in Rust and enter client.connect 37.148.220.87:28039 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp0- Max players Capacity is 0 slots.
ts50- Group limit Teams are capped at 50.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.