Skip to the content
When Is Wipe

33,649 players on 11,460 servers

Online #7,131

RedLava.World | Rust

EU 37.221.93.134:29015 checked 6m ago

vanilla

Players

Now0/50
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 05:48 UTC 6d ago 1 – running 0
Mon 5 Oct, 00:35 UTC 9d ago 1 halved by day 1 3.2 days 0
Sun 4 Oct, 12:42 UTC 9d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average
119/225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average
110/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average
69/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
12/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
82/100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 272 on average
80/300

Quick answers

from the figures on this page

Player counts

How busy is RedLava.World | Rust?

0 of 50 slots on RedLava.World | Rust are filled right now. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 15:00 UTC drew the highest average: 1 players.

How does RedLava.World | Rust rank against other Rust servers?

For player hours in the last seven days, RedLava.World | Rust holds rank #7,131 worldwide, #1,949 in Europe, and is in the top 32% of all ranked servers.

Wipe times

What does wipe day look like on RedLava.World | Rust?

The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 4 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.

What is the wipe schedule on RedLava.World | Rust?

No next wipe can be predicted for RedLava.World | Rust, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 5 days 23 hours is how long the present world has lasted.

Server details

Is RedLava.World | Rust online, and how reliable is it?

Live status for RedLava.World | Rust: online. The uptime it reports indicates a restart about 5 hours ago. 139 of 168 hours were online in the last 7 full days, 83% uptime. When Is Wipe has tracked it since 4 October 2026.

Performance of RedLava.World | Rust: does it run smoothly?

Over the past 48 hours, it averaged 61 server fps, with a minimum of 45. At its peak it held 140,557 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 3,441 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does RedLava.World | Rust run?

Rust network protocol 2634 and build 167781 on Linux is what RedLava.World | Rust runs. Steam updates your game, so the protocol matches when you join.

Where is RedLava.World | Rust located?

With its EU tag, RedLava.World | Rust lists itself in Europe. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 37.221.93.134:29015 is its address.

Lists and tags

Which When Is Wipe lists include RedLava.World | Rust? And filters?

These When Is Wipe lists include RedLava.World | Rust: EU Rust servers, Community Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on RedLava.World | Rust mean?

The game's server browser reads the tags RedLava.World | Rust publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; EU (Europe): The server browser files it under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does RedLava.World | Rust enforce? And settings?

No gather rate appears in RedLava.World | Rust's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. Vanilla is in the name: this server runs the game unchanged, with no modified rates, kits or rules. The server has VAC, Valve's anti-cheat, on.

Which map does RedLava.World | Rust run?

The map on RedLava.World | Rust is procedural, size 4,500, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.

How to join

How do I join RedLava.World | Rust?

Press F1 in Rust and enter client.connect 37.221.93.134:29015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://redlava.world/rust is its site.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code A region code is not set for this server.

Difficulty

^v
Vanilla This server runs the game unchanged, with no modified rates, kits or rules.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.