SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]
EU 37.230.137.36:20510 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 09:12 UTC, in 1d 9h. Every Friday at 09:12 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 1d 9hFri 16 Oct, 09:12 UTC
- 8d 9hFri 23 Oct, 09:12 UTC
- 15d 9hFri 30 Oct, 09:12 UTC
- 21d 19hThu 5 Nov, 19:00 UTCFW
- 22d 9hFri 6 Nov, 09:12 UTC
- 29d 9hFri 13 Nov, 09:12 UTC
- 36d 9hFri 20 Nov, 09:12 UTC
- 43d 9hFri 27 Nov, 09:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 09:12 UTC 5d ago | 4 | – | running | 0 |
| Fri 2 Oct, 09:14 UTC 12d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 09:13 UTC 19d ago | 5 | halved by day 6 | 7 days | 1 |
| Fri 18 Sep, 09:13 UTC 26d ago | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]?
0 of 250 slots on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] are filled right now. For the last seven days the mean was 1 players; the highest count was 4. The busiest time in the last 48 hours was 14:00 UTC, when the average was 2 players.
How does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] rank against other Rust servers?
For player hours in the last seven days, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] holds rank #4,284 worldwide, #1,481 in Europe, and is in the top 19% of all ranked servers.
Wipe schedule
What does wipe day look like on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]?
Its recent wipes drew an average busiest crowd of 5 players. 29 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.
What is the wipe schedule on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] follows a wipe rhythm of every Friday at 09:12 UTC. Friday 16 October at 09:12 UTC is when its next wipe is due. The map has been running for 5 days 14 hours. A weekly wipe schedule is published in its tags.
Server details
Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] online, and how reliable is it?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] is online at the moment. Based on reported uptime, the last restart was roughly 21 hours ago. 150 of 168 hours were online in the last 7 full days, 89% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]: does it run smoothly?
Over the past 48 hours, it averaged 143 server fps, with a minimum of 20. Buildings, deployables and other world objects pushed the entity count as high as 73,366. It went as high as 3,183 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] run?
The Rust version for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] located?
With its EU tag, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] lists itself in Europe. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 37.230.137.36:20510 is its address.
Tags, lists
Which When Is Wipe lists include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]? And filters?
2x gather Rust servers, EU Rust servers and Best modded Rust servers are the When Is Wipe lists that SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] fits. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] mean?
These are the tags SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): The server holds 250 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): Europe is the browser category for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] enforce? And settings?
By its name, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] uses 2x gathering. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. VAC is on.
Which map does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] run?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10] runs a procedural map of size 3,500 with seed 1590943948, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |09.10]?
Press F1 in Rust and enter client.connect 37.230.137.36:20510 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://m.vk.com/rust_skynet.
Server tags
Published as mp250,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp250- Max players The server holds 250 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly A wipe comes every week.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe Europe is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.