Rustlandia Test
37.230.210.222:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rustlandia Test?
The current population of Rustlandia Test is 0 out of 10 slots. For the last seven days the mean was 0 players; the highest count was 2. The busiest time in the last 48 hours was 16:00 UTC, when the average was 0 players.
How does Rustlandia Test rank against other Rust servers?
By player hours over the last seven days, Rustlandia Test ranks #11,279 worldwide and sits in the top 52% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rustlandia Test?
Its rhythm is not yet clear from the wipes of Rustlandia Test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 2 days 22 hours.
Server details
Is Rustlandia Test online, and how reliable is it?
Live status for Rustlandia Test: online. The uptime it reports indicates a restart about 18 hours ago. In the last 2 full days, it was up for 48 of 48 hours, or 100% of the time. The earliest record When Is Wipe has is 18 October 2026.
Performance of Rustlandia Test: does it run smoothly?
Over the past 48 hours, it averaged 190 server fps, with a minimum of 97. The highest entity count was 15,620, including buildings, deployables and everything else. The peak memory usage was 1,750 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Rustlandia Test run?
The Rust version for Rustlandia Test is network protocol 2634 and build 167781, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Rustlandia Test located?
For Rustlandia Test, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 37.230.210.222:28015 is its address.
Lists and tags
Which When Is Wipe lists include Rustlandia Test? And filters?
The When Is Wipe lists Rustlandia Test fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rustlandia Test mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon are the tags Rustlandia Test publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Rustlandia Test enforce? And settings?
Rustlandia Test's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. VAC is on.
Which map does Rustlandia Test run?
A procedural map, size 2,000 with seed 543622, is used by Rustlandia Test; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Rustlandia Test?
Press F1 in Rust and enter client.connect 37.230.210.222:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.